![]() ![]() If you select the "Import TripleA Savegame" check box and specify a save game file it will generate a AAA.txt in the aa renderer install location. The renderer now supports importing of save games generated by TripleA version 0_8_1 and above. The renderer will function if the config and images aren't specified (albeit without units and region names rendered), but it does need the maps directory to point to a valid TripleA maps directory. You can have the renderer drawing different regions (from the XML) over a totally incompatible map. The renderer will accept any combination of the above directories and file (N.B. For instance the Big_World_1942.xml corresponds with the map files in the big_world directory. Each XML file should correspond with a map directory (see above). TripleA Game Config File - This is the XML configuration file that you wish to use.This includes the unit icons and country flags. TripleA Images Directory - This is the location of the images files for the game.It is important to ensure that the maps directory you choose corresponds with the "Game Config" file that you select (see below). ![]() ![]() This could be a skin or a directory that game with the game. TripleA Maps Directory - This is the location of the map tiles for the game.You can also explicitly set the following three configuration values: ![]()
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